- 1980's - video games became a major fixture in popular culture
- Turkle's The Second Self looked at how video games were an effective way of examining how different groups of people interacted with a computer
- Author thought about computing and its effects from a psychological standpoint: how computers allow people to create personalities that are different from their real-life personalities
- Games play both a social and psychological role and how we interact with games, and computers in general, influence the way we see and think about the world around us
Saturday, December 13, 2008
34. Video Games and Computer Holding Power, Turkle, 1984
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment