Saturday, December 13, 2008

29. Put-That-There, Bolt, 1980

  • Focuses on multimedia computer interfaces which combine both speech and gesture
  • Put-That-There also threw in the idea of more spoken conversational techniques
  • Bolt used 2-dimensional screens to offer a new view into a 3-dimensional space
  • He did not focus solely on one area of communication 
  • His ideas challenged previously held notions of computer-human interaction "in which these two types of space are experienced by the user as one"
  • These interfaces let a personal communicate/interact with a computer by using "speech, gesture, gaze...and facial expression"

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