
This Reuters' article looks at "LittleBigPlanet," a program that was created by the maker of The Sims and Spore, that allows gamers to create their own virtual realities -- their own designs for games that, previously, were only able to exist in a gamer's mind.
Not a gamer myself, I have never really been able to grasp how such games are created. I understand the animation aspect, but the idea of pressing a button, a button not even connected necessarily to a machine, but is wireless, having an instantaneous effect on what goes on on the screen seems to overwhelming to really understand. The idea that an average gamer, not even a person necessarily expert in computer science or animation, could create their own games really interests me, especially because it adds an entire new element to video games -- one that is more interactive and creative.
On the game's official website (http://littlebigplanet.com/en_US/) you can really see how LittleBigPlanet is incorporating creativity, visual aesthetic, and computer-technology, and putting into one program that seems to be innovative, even for the world of gaming, which is constantly updating and utilizing new technologies.
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